KickstartWork mental health & psychological healing software toolkit is powered by Komsi Brain Care AI

Komsi - Revolutionized Healthcare AI 

"Probably the best Virtual Reality - human brain healing toolkit in the world"

Artificial intelligence in healthcare is the use of complex algorithms and software in other words artificial intelligence (AI) to emulate human cognition. Komsi Brain Care AI is designed to streamline healthcare machine learning. Algorithm and hyper parameter choices make models accurate and easy to train. They do this by including functionality specific to psychological healing, as well as simplifying the workflow of creating and deploying models.

Komsi (Also pronounced as Komu) brain care AI is developed in house for Python, one of the most common languages used by data scientists. Practical algorithms of Brain Care AI are suitable for psychological healing applications. This is a robust AI decision framework, helping you understand the considerations associated with implementing AI in healing (health care).

Need for stable AI

Mental health and Psychological healing toolkit require next generation AI. KickstartWork wants to utilize AI models to enhance real-time decision support for the platform. For realistic interaction in digital world's KickstartWork Brain Care AI cutting edge 3D navigation solution allows player and other entities to move around confidently in full 3D environments, moving between obstacles, through complex terrains, within caverns and cave networks. AI based navigation allows the acceleration limits on these entities - allowing it to plan for the time they take to change direction, speed up or slow down. 

Similar to modern AI platforms, Komsi uses behavior trees to manage AI characters’ responses to the situation around them. Komsi Brain Care AI behavior trees feature signal and exception handling, state machines and reusable blocks – helping developers manage the complexity that open-world simulation demands. Behavior trees can even be assembled at runtime, allowing an environment to deliver its own behaviors to characters who enter.

You can get rid of them easily.

PTSD, Phobia, Anxiety are simple brain disorders.